

Run a hot spring in the woods by day. Hold back the zombie horde by night.
Free to play, with optional purchases
Moving with the wind, not against it.
A one-person game studio in the UK, making cosy, surprising games from the player's side of the screen: hot springs and zombie nights, island colonies and a hand-built fantasy world.
Every game here is designed, built and played over and over by one developer. Two are about hot springs. None of them are quite what you'd expect.


Run a hot spring in the woods by day. Hold back the zombie horde by night.
Free to play, with optional purchases

A cosy capybara hot spring that lives along the bottom of your screen while you work.
Pay once, no ads. Free demo on itch.io

Wash up on an island with a tent. Grow it into a colony, piece by piece.
In development

A hand-built fantasy world to gather, craft and explore, online with other players.
In development
Sullifish Studios is me: a solo developer in the UK. Design, code, art direction, sound, store pages and support emails all land on one desk, so every detail in these games was chosen by the person who plays them most.
I make the games I want to play, and I make them from the player's side of the screen. If something isn't fun in my hands, it doesn't ship.
I don't force a plan onto a game. When an idea catches the wind, I follow it and see where it goes.
Every feature starts with one question: would this be fun to play? Odds are shown up front, and your feedback shapes the updates.
No committee and no shortcuts. Every game is built, tested and looked after by hand.
Why Sullifish
Sullifish is named after my best friend, Sulli the cat, who left this world far too soon. He got his name from the house where I found him, Sullifish House. Naming the studio after him means he's part of everything I make.
Love ya, pal.
The Sullifish Discord is home for all the games. Each one has its own section for news, updates, bug reports and your screenshots, and it's the quickest way to tell me what you think.